DELPHI - Prophecy Edition CORE v0-3-0 UPDATE
DELPHI: Prophecy Edition CORE v0-3-0 has landed
It contains a VERY important update. We gone made a booboo.
Well.
Specifically, Chip gone made a booboo--and cops to i! good man--but I should have caught it in layout. My excuse is: when I designing, I am not editing. SOME editing occurs, natch, but it ain't my focus. Copy was Mr. Penumbra's remit, so, yes, it's his bad. It's okay, I've told him he can only have ONE piece of coal for Christmas instead of his usual overly-generous two. He's happy with that.
The issue: The FATE Oracle, the actual contral mechanism of the engine... Yeah, it was back-to-front. Hey ho. It's fixed now, but discard earlier versions. v0-3-0+ is the way, as Mando might well suggest.
Other fixes: cosmetic stuff, some QoL points, shifted SPARK in front of DETAIL, flows better, added CREDITS. ALL. GOOD. STUFF.
STILL TO COME IN v0-3-1:
#TOC
#ENGINE FLOW DIAGRAM WITH--GASP!--HYPERLINKS!
#Oracle Table Summaries!
#Feedback incorporation as required
Once we hit v1-0-0--hopefully before the end of 2025, might be Week1 2026, I'll set it up for POD, and we can all enjoy hard copy we can scribble all over! YAY!
Thanks all. Feedback as ever, please, directly to me at:
mark@quiregraphics.com
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DELPHI: Prophecy Edition
System-Agnostic Oracle Engine for Solo & GMless Play
| Status | Released |
| Category | Physical game |
| Author | Mark Quire |
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